
Harry Potter Spells. An alphabetical list of spells used in the Harry Potter books, Check the different spells and what they do.
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Accio: - The summoning charm, used to make an object fly toward the caster
Alohomora: - The unlocking charm, used to make a locked object unlocked
Aparecium: - The revealing charm, used to make invisible writing (perhaps other objects too) visible
Apparate: - Complex spell which causes the caster to Disapparate in one place and Apparate in another, used for
traveling moderate distances, harder to perform over longer ranges
Avada Kedavra: - The killing curse, one of the three unforgivable curses, it is unblockable and totally lethal.
The only person to have ever survived Avada Kedavra is Harry Potter.
Avis: - Conjures a flock of small birds
Bat-Bogey Hex: - Causes giant flying bogies to attack the target
Bubble Head Charm: - Surrounds the caster's head with a bubble of fresh, self replenishing air
Cheering Charm: - Causes the target to be cheered up, made happy
Confundus Charm: - Used to confuse or Confund a target
Conjunctivitis Curse: - A spell which negatively affects the target's vision
Crucio: - The Cruciatus Curse, one of the three unforgivable curses, causes intense pain in the target. Used by Dark wizards
to torture victims, it requires the caster to truly desire to cause pain
Deletrius: - Erases the effects of the Prior Incantato spell, can perhaps erase other illusory effects as well
Densaugeo: - A spell which causes the target's teeth to grow
Diffindo: - The severing charm, cuts an object, generally a strap or cord or other thin tense material
Disillusionment: - A spell used to make something not invisible, but very hard to see as it mimics the view
behind it
Dissendium: - Used to open the secret passageway out of Hogwarts which leads to the cellar of Honeydukes in
Hogsmeade, might be a general 'Open Sesame' for secret doors
Engorgio: - The enlargement charm, used to make an object increase in size
Enervate: - Used to wake up someone who has been stunned, can likely be used to rouse any unconscious person
Expecto Patronum: - The Patronus charm, used to conjure a silvery animal form which is the embodiment of the
caster's positive feelings. A Patronus is usually used to repel a Dementor
Expelliarmus: - The disarming charm, used to make an opponent's weapon fly from their hand.
Ferula: - Conjures a wooden rod
Fidelius: - The fidelity charm, used to entrust a secret to one person, thus making the information unknowable
to anyone but the designated Secret Keeper
Finite Incantatem: - Terminates a previously cast charm
Furnunculus: - Causes the target to break out in boils
Impedimenta: - Stops or slows the target